Elements - Update
Gardens Of The Rising Tide » Devlog



- added elemental damage system
- attacks can now inflict 3 different effects on enemies and players
- fire deals damage over time
- poisen increases damage taken
- ice reduces movement speed
- some existing weapons got a rework and now deal elemental damage
- added 12 new elemental weapons
- 7 new passive upgrades
- 2 new enemies
- further refined the enemy spawning system
- players and npc's no longer get stuck on walls when walking next to them
- added a background for the main menu
- more animations, bug-fixes and balancing
- changed crosshair appearance for melee and heavy weapons
Get Gardens Of The Rising Tide
Gardens Of The Rising Tide
Rogue-Like focused on action-packed combat with melee and ranged weapons.
| Status | Prototype |
| Author | HIKARU574 |
| Genre | Action |
| Tags | 2D, Co-op, Endless, Godot, Hack and Slash, Pixel Art, Procedural Generation, Roguelike, Top down shooter, Weapons |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- Minor Update #8May 11, 2025
- Minor Update #7May 01, 2025
- Minor Update #6Apr 27, 2025
- Minor Update #5Apr 26, 2025
- Merchant UpdateApr 25, 2025
- Lobby UpdateApr 16, 2025
- Minor Update #4Jan 30, 2025
- "Demolisher" - UpdateJan 04, 2025
- Minor Update #3Dec 17, 2024
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